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Activation Sequence: GLaDOS gets an epic one filled to the brim with Technology Porn early in the game.Achievement Mockery: There's an achievement for falling for GLaDOS's trap.Achievements in Ignorance: Wheatley, despite being dumb as a brick, somehow managed to make the test chambers even less safe, and even more dangerous than GLaDOS ever did.Portal 2 contains examples of these tropes:įact Sphere: Edmund Hillary, the first person to climb Mount Everest, did so accidentally while chasing a bird. Instead of playing as Chell, the player character is one of the generic stick figures featured in the Cave Johnson trailers, officially named "Bendy". These player made chambers can then be used to play through a pseudo-single player campaign about Cave Johnson sending test subjects to explore (and steal from) Alternate Universe versions of Aperture Science. It allows players to design and share their own test chambers through a new creative mode built into the game. In co-op, a new group of test chambers are present to further challenge players and a new plot is introduced for it.Ī second DLC pack entitled "The Perpetual Testing Initiative" (PeTI) was released on May 8th, 2012. The DLC allows players to perform a Speed Run in each map and compare their results against their friends' records. Unlike the first game, Portal 2 is a full-priced game, but the single-player campaign runs 2-3 times as long as in Portal, and the co-op is similarly paced.Ī co-op and challenge DLC pack entitled "Peer Review" was released on October 4th, 2011. While the game is still fairly linear, it offers a lot more room for exploration and many puzzles involve getting from one test chamber to the next, not merely solving the challenges within. The game introduces new environments, including the ruins of the Enrichment Center from the first game, the abandoned facilities of the original Aperture Laboratories, and a haphazard and idiotic renovation of the modern test chambers.
CHELL PORTAL 2 SERIES
GLaDOS puts Chell right back into a series of test chambers while she works on getting the Enrichment Center to rebuild itself, while Wheatley continues to attempt to engineer an escape.ĭuring the course of the game, much is revealed about Aperture Science's backstory - as well as the backstory of its founder, Cave Johnson, and several other characters. While roaming the remains of the facility, the two accidentally repower GLaDOS - who is, needless to say, not too happy to see Chell again. The Aperture Science Enrichment Center has fallen into ruin, and Chell is awakened from cryogenic sleep by Wheatley, a talkative Personality Core who needs her help to escape the lab. It picks up the story of Chell an unspecified number of years after the events of the first game.
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